Sunday Tech – Play with GLSL’s Magical OpenGL Goodness

All of the visuals in this video were created using NyArtoolkit for Processing. NyARToolkit is an augmented reality toolkit built with 100% pure Java. It is derived from ARToolkit-2.72.1. Like Processing itself it’s open source and free! In this tutorial you will learn how to use it to place computer generated imagery correctly onto real [...]

Web designer, Vladimir Kudinov has created Futurico UI Pro, the world’s biggest user interface elements pack. It contains more than 200 web design elements that can be used in any project no matter the style or the concept. The pack contains a set of elements added in one extraordinary collection and the good thing is [...]

My close friend Charlie Visnic is a master video editor and camera man involved in small Hollywood projects like the new Muppet Movie and Chronicles of Narnia Prince Caspian. One of his favorite hobbies is a button box for music loops called “monome.” Charlie found music video mashups on YouTube, thru-you.com, that inspired him to [...]

I love this kind of work! Versus is a sound installation consisting of two kinetic sculptures placed face to face. At regular intervals, each sculpture produces a sound, simultaneously recorded and analyzed by the opposite sculpture, which then moves according to the frequencies of this sound. Like a feedback loop, it then plays back the [...]

The easiest way to learn code. Learning with Codecademy will put you on the path to building great websites, games, and apps. You can create a competitive learning group with badges and self-proclaimed goals. Each course includes tracking steps to monitor and share your progress. “Codecademy was created out of the frustrations Zach and [...]

The Aesthetics of Constraint and best practices story from CAN Creative Applications Network has an article by Paul Prudence about patch schematics theory. Everyone working with visual programming should read this article. Because of the visual flow chart element, this information is relevant to the future of all programming and database management. Read the full [...]

Interactive cloth for iPhone and iPad you can twist, pull and deform using multitouch or gravity. Inspired by the natural phenomena of cloths and liquids, Ricardo Sanchez explores spring mesh dynamics using box2D physics. Created by Ricardo Sanchez and published by CreativeApplications.Net Made with openFrameworks, an open source C++ toolkit. “Pushforward”